Game Design
A satirical, dark-horror card game about building the best cult — equal parts jokes and real strategy. I designed, illustrated, and playtested it myself, and I'm now rebuilding it as a full video game.
100s
of cards designed
25+
playtests run
3
card types & a full story
100%
original art
The art is rougher in places than I'd like — we were racing to finish a playable MVP before summer ended, and we hit that deadline.
Work in progress.
Or, for now: current macOS build. Early — expect rough edges (and a Gatekeeper warning on first launch, since it isn't notarized).
Download the macOS demoCurrently looking for
An official producer to help take the video game version the rest of the way. Reach out if that's you.
The strongest card concepts got a full illustration pass.
Every card started as a rough sketch across three types — Units, Rituals, and Blessings — each ability tuned through repeated playtesting.
Playtesting footage and a quick walkthrough of how the game came together.
Work in progress.